Raid Captain
It takes a large measure of raw talent and dedication to wield and sort of weapon from the back of a wolf. Raid Captains posess rare talent and can wield weapons from their mount without the years of experience required by most other goblins. Naturally, they are favored for their skill and inspire other goblins with the ambition to achieve glory in battle.
Information
Advances from: | |
Advances to: | Pack Leader |
Cost: | 20 |
HP: | 36 |
Movement: | 8 |
XP: | 45 |
Level: | 1 |
Alignment: | chaotic |
ID | Raid Captain |
Abilities: |
Attacks (damage - count)
sword melee | 10 - 2 blade | ||
fangs melee | 6 - 3 blade |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 3 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |